using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace GameData
{
    public class LevelData
    {
        public double time;
        public string type;
        public double xpos;
        public double ypos;
        public int path;
        public int health;
    }
    public class LevelPowerupData
    {
        public double time;
        public int type;
        public double xpos;
        public double ypos;
        public string name;
    }
}
